You're working on a MongoDB database for a video game where players can sell their items, such as planks, to other players.
The Mongo Shell code to trade planks between players is the following:
// The seller and buyer variables were set to the ids of the seller and the buyer, respectively
// They both exist in the database
sellerPlayer = db.Players.findOne({ _id: seller });
buyerPlayer = db.Players.findOne({ _id: buyer });
if (sellerPlayer.planks >= 100 && buyerPlayer.gold >= 350) {
db.Players.update({ _id: seller }, { $inc: { gold: 350, planks: -100 }});
db.Players.update({ _id: buyer }, { $inc: { planks: 100, gold: -350 }});
}
What can be said about the code above in cases with no disconnections from the server?
(Select all acceptable answers.)
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